“QC: Doom Edition” is a mod that brings the weapons from the latest Quake game, into Doom, with delicious pixelated flavor. More than just weapons, it also brings the “Champions” mechanic - different player classes, each one with unique status, speed, active and passive abilities. MAIN FEATURES.
It's not official, of course, but this mashup of Quake Champions inside Doom is very wholesome. Unless you're a demon.
Quake Champions: Doom Edition isn't a reskin of id's latest shooter, but a remake of the original Doom with the weapons, champions and tweaks of modern shooters. It's compatible with Doom on mobiles (through D-Touch) and works with GZdoom and Zandronum.
The mod works in co-op and multiplayer as well, and the video below outlines what you can do if you want to mess around with bots in multiplayer. It's a good look at what the mod is capable of, though.
The creators recommend users get the Mechanix Union's AeonDM mapset, which has 33 separate maps. If you just want to muck around with singleplayer though, simply head over to ModDB and grab the QC:DE files.
It's been almost a year since I played Quake Champions. For right now I'm curious about your thoughts on this matter and which you prefer. Well since this is Doom forum I expect most of you to pick DoomQuake Champions has better gameplay than Doom (opinion).Quake Champions has better and more frequent crashes than Doom (fact).Quake Champions has more and longer loading screen than Doom (fact).My pick is obviously Quake Champions since it's better than Doom in any way. Above is the list.On a serious note now both have some issues. For Doom being pacing and for Quake Champions being the lack of demons unstable servers. Anyways, Doom all day every day 24/7/365.